AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on Android in Luxembourg for Q3 2022
Explore the performance trends of the top 5 entertainment mascot games on the Android platform in Luxembourg for Q3 2022, including download numbers, revenue, and active user metrics.
In Q3 2022, the top 5 entertainment mascot games on the Android platform in Luxembourg demonstrated varied performance in terms of downloads, revenue, and active user metrics. Here’s a detailed look at each app's performance, based on data from Sensor Tower.
Minion Rush: Running Game
The game experienced fluctuating weekly downloads, starting at 45 in late June and peaking at 117 in mid-July. The downloads then saw a gradual decline, ending the quarter at 44. Weekly active users also showed a similar trend, beginning at 124 and peaking at 234 in mid-July before settling at 134 by the end of September. Revenue for this period remained minimal, with occasional peaks up to $36 in the last week of June.
Sonic Dash Endless Runner Game
Weekly downloads for this game showed a consistent trend, ranging from 43 to 74, with a notable peak in mid-August. Active user numbers remained steady, starting at 688 and peaking at 783 in mid-August before slightly declining to 662 by the end of the quarter. Revenue data for this period was not available.
Sonic Forces: PvP Battle Race
Downloads for this game fluctuated between 31 and 64 throughout the quarter, with a noticeable dip towards the end of September. Active users showed a downward trend, starting at 706 and ending at 487. The game generated a small amount of revenue, peaking at $6 in early July.
Hello Kitty Nail Salon
This game maintained a steady download rate throughout the quarter, ranging from 21 to 34. Active users saw a peak of 155 in late July but generally hovered around 120 to 150. Revenue data was not available for this period.
Sonic Dash 2: Sonic Boom Run
The game had relatively stable weekly downloads, fluctuating between 14 and 28. Active user numbers showed a peak of 206 in late August but generally decreased towards the end of the quarter, finishing at 157. Revenue remained minimal, with no significant peaks.
For more detailed insights and data, visit Sensor Tower.